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[GREG2\]RANDOM_MAP /SKIP [TRIANGULATION] [INTERPOLATION]
The option /SKIP will avoid recomputing the triangulation and/or inter-
polation, in order to save time e.g. on large maps. Those optimizations
are under the responsibility of the user, who should know if the context
(e.g. variables) has changed or not. The command can not guess it by it-
- /SKIP TRIANGULATION can be used if the triangulation has already
been done. The triangulation depends on the x and y values, which
can come from the X and Y buffers or /VARIABLES Vx Vy, but also on
the current plot limits.
- /SKIP INTERPOLATION can be used if gridding (interpolating) has al-
ready been done. It depends on the z values, which can come from the
Z buffer or /VARIABLES Vz. It also depends on the triangulation.
Note that the command may not honor the skip request if it detects that
the context has changed. This is true e.g. at first call of the command.